Meet the team!
Jason Miceli is an American game designer eternally seeking to "Create the Extraordinary!" His first game, Mars vs. Earth, was published in 2012, but his never-ending need to create began far earlier in life with theatre direction, video production, software design, and even operating several BBS systems during his early youth!
Matt Plourde is an American game designer with his hands in many creative endeavors: from writing novels, to mentoring authors and -of course- to creating games. His gaming roots go deep, and he's played thousands of different games both electronically and on the tabletop.
Tim Mierzejewski has been designing tabletop and video games for most of his life, and had his first published board game in 2009. He loves to design games mixing strategy and psychology, ranging from party games to deeper tactical games. He loves gaming with his wife, and can't wait to teach his kids once they're old enough!
I love games. The funny thing is, I love making them even more then playing them. The biggest thrill for me is to create a world where others can play, explore and be challenged. While my route into the world of making games was through the visual arts, that is only part of the appeal for me. I enjoy designing at a high level as well as at the mechanical level. I find the task of creating a visually appealing and intuitive graphic design a highly rewarding experience. I also find the creative process of working with other talented individuals one of the most exciting aspects of my career.